![]() ![]() In this new game, Hornet finds herself kidnapped, and spirited away to a kingdom called Pharloom. Hollow Knight: Silksong actually switches out protagonists, replacing the Knight with Hornet for this new adventure. If you’ve played Hollow Knight, you’ll no doubt remember Hornet, who frequently got in the way of the player character, but ended up becoming their ally partway through. However, Hornet has a Silk metre, and healing three nodes of health immediately empties the bar. Instead of slowly refilling her health like the Knight did, Hornet can instantly heal three health nodes, and not only that, but she can also do this on the move. ![]() Healing also works differently in Silksong than in Hollow Knight. In fact, Team Cherry looks to have made the platforming distinctly more acrobatic with Hornet than with the Knight in the original game: the new protagonist looks like a gymnast compared to the Knight, deftly flipping over huge enemies with ease. It’s clear then that Hollow Knight’s blend of platforming and 2D combat is returning for Silksong. ![]() Despite it being a pure introduction to the sequel, we actually did get to see plenty of clips of protagonist Hornet jumping into action, as she bounds and leaps over enemies with finesse. And now that's been solidified and built upon by the more recent trailer, with everything looking incredibly fluid. Hollow Knight: Silksong is in development for Switch.As for Hollow Knight: Silksong's gameplay, initially the only footage we had to go off was from the debut trailer. It may not be playable yet, it may not have the heaviest marketing campaign either, but it does have a lot of information out there that, hopefully, can tide fans over until its next showing. Hollow Knight: Silksong is real and tangible. Wanting something new and concrete is understandable, hoping for a release date soon is okay, but for fans of the franchise, all of this is a good thing. ![]() It’s easy to see Hollow Knight: Silksong for what it is because it has put a lot of itself out there. There is plenty of information out there to whet the appetite of Hollow Knight lore lovers, including plenty of confirmed features that will manifest in the game. That’s not really the case for Hollow Knight: Silksong, though. It may not even make it to another showcase this year, and with several games being announced so early in development, information drought is a common issue nowadays. It wasn’t at E3, it wasn’t at the recent Nintendo Indie Direct, and it wasn’t at Gamescom. RPG elements are also tossed in with all of this, moreso than Hollow Knight, and they could end up being some of the biggest changes.Įven considering all of this, fans are wanting and waiting to learn more, hoping it is at event after event. Instead of using soul to heal like in Hollow Knight, Hornet will use silk in Silksong. Furthermore, while it is somewhat similar to Hollow Knight, Silksong’s fast travel seems rather unique- the Bell Beast. Hornet can craft weapons and tools, with the game also replacing the Geo currency with Rosary Beads. These quests, as it stands, are broken down in Hunt, Gather, Wayfinder, and Grand Hunt quest lines. There’s also a collection of NPCs, which will give Hornet quests. There are several Hollow Knight: Silksong bosses already confirmed, ranging from Lace to Steel Assassin Sharpe and more. Gameplay will be largely similar, with plans for over 165 different enemies. A few of the smaller areas of Hollow Knight: Silksong’s Pharloom have also been confirmed and detailed. A few details about Pharloom are known even, such as it having a shining citadel, being ruled by “Silk and Song,” being based around faith and pilgrimage, and having a gilded pin as part of its traditional weaponry. Hornet, captured and taken to Pharloom, must climb to the very top of this kingdom to discover the mystery of her being brought here. Originally a DLC for Hollow Knight, Silksong became so massive that it was only right it becomes its own game. ![]()
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